Theoretical classes: The concept of interface and interaction. Characteristics of human senses and effectors. Phenomena and laws of perception. The computer as a unique entity of artificial environment and the means of reflecting reality. The concept of a graphical user interface and its hardware and software elements. Menu systems, navigation schemes and types of menus. The concept of window types and attributes. Control elements of the GUI and their design. GUI on a variety of electronic devices. Features of Web GUI. Basic methods of design and design of Web sites. Types of sites and site architectures. The text on Web pages. Games on your PC. Trends in the development of GUI.
Practical classes: The exercises are performed in the computer center, combining presentation and discussion. A detailed analysis of topics presented at the lectures, with emphasis on application of the principles of designing graphical user interfaces. Also, students practice the principles and rules of designing the structure and content of the user interface, and the design of the system menus, windows, icons and command graphical elements.