Objectives and outcomes Familiarity with the concepts of advanced programming of large-scale applications (Enterprise applications). Familiarity with the basic concepts on which advanced enterprise programming is based. Knowledge of the basic concepts of enterprise applications. … Read more
Objectives and outcomes Introducing deep learning concepts, theoretical overview and the implementation of various deep learning algorithms through projects. After this course, students will be able to recognise problems that can be solved with deep … Read more
Objectives and outcomes The main goal of the course is to familiarise students with the modern principles of information management in systems based on big data. Students acquire knowledge and skills related to data and … Read more
Objectives and outcomes Acquisition of knowledge and practical skills needed to create applications based on the Android platform. Students understand and can implement all the key concepts, technologies and design patterns necessary to create scalable, … Read more
Objectives and outcomes Introducing basic concepts of machine learning and solving problems using machine learning techniques. Understanding matrix problems, defining criterion functions using probabilities and solving regression and classification problems. Lectures Introduction. A brief overview … Read more
Objectives and outcomes Familiarising students with the contemporary problems in bioinformatics and the computational methods for solving them. Students should gain an insight into the most prominent algorithms and their implementations in the form of … Read more
Objectives and outcomes Upon completion of the course, students will be able to apply various data models and database design techniques, as well as database scheme implementation techniques, in practice. Also, students will be able … Read more
The final work should include copyright works from some of these areas: (1) computer animation, (2) interactive design, (3) illustration (in the domain of software generated 3D or 2D objects), (4) design printing media. Number … Read more
Research in the arts. The research methodology as a logical discipline. The method of the survey. Useable method. The method of observation. The method of content analysis. The experimental method. Sociometric method. Inductive and deductive … Read more
Internet and Web infrastructure. Protocols and interfaces. Layered display. Network layer and internet protocol. The transport layer and the concept of connections. Application layer. Interface with the transport layer. DNS. HTTP protocol. Media streaming protocols. … Read more