Objectives Students create animations in connection to their doctoral artistic projects. The aim is to revise and broaden the knowledge about development and contemporary tendencies in animation. They carry out comparative analysis of animated forms … Read more
Objectives The aim is to train students to introduce their own artistic practice (from the domain of digital art) into the context of environmental art. They examine the relationship between digital and ambient art. Outcomes … Read more
Objectives Students revise and broaden their knowledge of historical and contemporary graphic design topics. They research references relevant to designing the printed form of the doctoral artistic project. Outcomes Students broaden their knowledge about the … Read more
Objectives The aim is to engage students in painting as a practice of contemporary art. Moreover, students are motivated to carry out the comparative analysis of recent artistic poetics. Outcomes Students are taught to relate … Read more
Objectives Students determine the character of their own artistic practice in relation to historical development of multimedia art. The aim is to examine or reconstitute the limit and fields of intersection of multimedia art, digital … Read more
Objectives The aim is to train and motivate students to engage in photography. The goal is to motivate them to criticise photography in the context of recent events in the world of art. Outcomes Students … Read more
Objectives Students are trained for comparative analysis of modern and postmodern art. Students familiarise themselves with the interdisciplinary capacity of the theory of art and are introduced to the studies of contemporary art. They master … Read more
Objectives Students establish their own artistic practice in terms of procedures and outcomes of work in the field of contemporary digital art. The aim is to introduce them to the theory of new media and … Read more
Objectives Students broaden their knowledge about recent software infrastructure for multimedia design, especially in the field of UX design (user experience design) and digital compositing. Outcomes Students broaden their knowledge about software for multimedia design, … Read more
Research in the arts. Research methodology as a logical discipline. Survey method. Usage methods. Method of observation. Content analysis method. Experimental method. Sociometric method. Inductive and deductive reasoning. Principles of building deductive theories. Deductive theory … Read more